Built for kids with Autism and ADHD in mind

Routines your kid actually finishes — without the fight.

Missions instead of chore lists. Real reinforcement instead of nagging. And a progress report you can actually hand to a teacher or an OT — not just a streak counter.

iOS — coming soon Android — coming soon Works today in your browser
Progress report screen, glimpsed behind the missions view
PowerUp Kids dashboard showing a child's daily missions, level, and Epic Feats

Fig. 01 — The actual app, mid-use

Live Beta

The app is real. Come try it.

PowerUp Kids is live and working today — this isn't a preview. We're looking for a handful of families to actually use it for a week or two and tell us what's working (and what isn't) before this goes wide. Every Premium feature is unlocked free for testers — no payment info, no catch.

1

Create a free account

Any email and password — right in the app, takes under a minute. No credit card, ever, for testing.

2

Set up your kid's first few missions

The profile screen walks you through it — pick a theme, add two or three missions to start. You can always add more later.

3

Unlock everything, free, while you test

Open the ⚙️ Settings menu and tap "🧪 Dev: Toggle Premium (testing only)" — that turns on every Premium feature (Epic Feats, levels, the Progress Report, all of it) for your account, no charge, so your feedback covers the whole app.

Grounded in the research

Built around what actually helps kids with attention and transition differences.

Not a therapy replacement — a tool built around the same structural ideas clinicians and autism resource centers already recommend.

1

Visual, predictable transitions

Every mission shows up with a time, an icon, and a heads-up before it starts — the same "warn before you switch activities" approach autism resource centers recommend for easing the hardest part of a routine: the moment one thing ends and another begins.

— Indiana Resource Center for Autism, "Transition Time"
2

Reinforcement first

Every mission completed earns something — points, feats, play. No losses, no penalties, no red marks. Major health bodies recommend positive-reinforcement behavior strategies as the first-line approach for kids with ADHD, ahead of anything else.

— CDC, "Behavior Therapy First for Young Children with ADHD"
3

Sensory-aware by default

Calmer color states, a "Calm Celebrations" toggle for kids who find confetti and sound overwhelming, and no flashing surprise animations — following published sensory-design guidance built specifically for neurodivergent users.

— Tiimo & Aspect Autism-Friendly Design Guide
Where we're being careful: the research on visual schedules and routine apps is real but mixed — strong for some outcomes (transitions, task initiation), weaker for others, and it varies a lot by kid. PowerUp Kids is a structure-and-motivation tool, not a diagnosis, treatment, or a substitute for an OT, therapist, or your pediatrician. Think of it as something that sits alongside that support, not instead of it.

Inside the app

Five screens. One kid's actual Tuesday.

Meet Ava — Level 22, real Epic Feats, a routine her mom built one mission at a time. Every screen below is her account, mid-week, doing exactly what you'd see if you opened this on your own kid's phone right now.

Missions

Chores, reframed as missions worth showing up for.

A parent builds the routine once — wake-up, homework, bath, whatever the day needs — and the kid works through it as missions with a level curve deep enough that it doesn't cap out after a good week.

Epic Feats sit above the daily list for the bigger wins — "broke a mental block," "zero-complaint day" — confirmed by a parent, not self-reported, so the points mean something.

  • A thousand-level curve, not a streak that resets and demoralizes
  • Parent-confirmed feats, so the reward system can't be gamed
  • Works for one kid free, multiple kids on Premium
Daily missions and Epic Feats screen

Fig. 02 — Daily Missions

For Parents

Your own missions, sitting right next to theirs.

Meds, laundry, whatever you're actually tracking in your head all day — My Missions is a plain checklist just for you, in the same Parent Menu you already use. No points, no game sounds. Free, for every family.

The Missions Calendar (Premium) goes a step further: pre-fill a mission onto any future day — a dentist reminder, a chore you know is coming — and it's just there, already waiting in My Missions, the moment that day arrives. No rebuilding your list every morning.

  • A private checklist only you can see or open — a linked kid device can't reach it
  • Pre-fill missions weeks ahead on the Missions Calendar (Premium)
  • One less app to keep open for your own reminders
Missions Calendar screen showing several days pre-filled with upcoming parent missions

Fig. 03 — Missions Calendar

Progress Report

The one screen you can hand to someone.

Most habit apps stop at a streak count. This one tracks mood, focus, and energy alongside every mission, then surfaces the pattern for you — like flagging that "Free Time Unlocked" has quietly been the hardest mission of the week.

Export it as a PDF. Hand it to a teacher, a therapist, or an OT. It's built from your family's own data, and no one sees it unless you share it.

  • 7/14/30-day views with real per-mission completion rates
  • Plain-language insight tips, not just raw numbers
  • A private export — never posted, never shared automatically
Progress report screen with mission completion percentages and insight tips

Fig. 04 — Progress Report

Mini-games

Play time you earn, not chores you buy.

Finishing missions unlocks short, tuned mini-games — no ads, no in-game purchases nudging a kid to spend. The reward is play itself, which keeps the motivation intrinsic instead of turning routines into a shop.

Every game ships with a level system and a flap/tap budget instead of a punishing timer, so a kid who needs a slower pace still gets to finish the level.

  • Non-monetary rewards, on purpose
  • No ads, no third-party trackers, anywhere in the app
  • Calm, forgiving difficulty curves — not twitch-reflex punishing
Sky Hop mini-game screen

Fig. 05 — Sky Hop

Quiet Signals

A raised hand instead of a meltdown.

Some kids can say out loud that they're stuck. Others can't — and by the time it turns into tears, the moment to step in quietly has already passed. A tap on the 🤚 flags a mission as "I need help," right there on the card. No talking required.

It shows up instantly wherever a parent is looking — on that kid's own mission list, or as a small badge if you're checking on everyone at once. Tap to clear it once you've helped, and it's quietly logged in the Progress Report, so a pattern (say, homework, most days) is something you can actually see.

  • No typing, no talking — just a tap
  • Shows up the moment it happens, not after a meltdown
  • Logged in the Progress Report, so patterns become visible
A mission card flagged 'Asked for help — tap to clear', sitting between two completed missions

Fig. 06 — Asked For Help

At A Glance

Yesterday, summed up before you even ask.

No manual "reset" button, no digging through history — once a day, a short note is waiting: what each kid actually got done yesterday, and one practical tip for today, picked to match how the day went.

A genuinely great day gets real recognition, not just a stat. A rougher one gets a specific, kind suggestion instead of a guilt trip. Dismiss it with one tap and it won't nag you again until tomorrow.

  • One tip a day, not a wall of settings to tune
  • Real recognition on a perfect day — not just a streak number
  • Managing more than one kid? Every child's yesterday, one card, no tapping between profiles
Daily recap card summarizing what each kid completed yesterday, with a tip for today

Fig. 07 — Daily Recap

For You, Too

Two games that are just... yours.

Sudoku and Four in a Row, sitting behind their own 🎲 button — nothing shared with a kid's account, nothing scored, nothing to unlock. Just something to do for five minutes while a mission runs its course.

No points feeding into anyone's level, no leaderboard, no ads. It's there because taking five minutes for yourself shouldn't mean leaving the app your kid is using.

  • Completely separate from any kid's account or progress
  • No points, no leaderboard, nothing tracked
  • Free on every plan
Four in a Row, the parent-only game, mid-match

Fig. 08 — Four in a Row (Parent Games)

Getting started

A realistic way to introduce it — for both of you.

This isn't a testimonial from another family — we're early, and we'd rather tell you honestly how to start than invent a story about someone who already has. This is the order that tends to work, based on the same reinforcement-first principles the app is built around.

1

Let them build their own kid first

Before any routine goes in, hand them the profile screen — their name, their emoji, their theme. It takes two minutes and it's the difference between "an app Mom set up" and "my thing."

2

Start with two or three missions, not the whole day

Pick the transitions that are actually hard right now — often wake-up and homework start — rather than digitizing the entire routine on day one. A short list that gets finished beats a long one that doesn't.

3

Make the first win count

The first mission checked off and the first Epic Feat confirmed matter more than any of the ones after. Notice it with them, out loud, in the moment — that's the reinforcement doing its job, not the app.

4

Read the Progress Report after a week, not a day

One day of data is noise. A week in, the per-mission breakdown starts showing you something real — which part of the day is actually the sticking point — which is far more useful than guessing.

When a mission isn't landing

Before assuming it's a motivation problem, check what's actually happening — the fix is usually specific, not "try harder."

Skipped even with reminders

Not always willpower. Try shifting the time 15-30 minutes before repeating a slot that keeps failing — routines and times are fully editable.

Meltdown at the switch, not the task itself

That's usually a transition or sensory signal, not defiance. Lean harder on the heads-up warning, and check the Calm Celebrations toggle if sound or motion is part of it.

Mission gets rushed through, not really done

The reward might be the wrong currency for this kid. Points and Epic Feats motivate some kids — a parent-set real-world reward per level works better for others.

Still not landing after real changes

Some things aren't a routine problem. That's worth mentioning to whoever else supports your kid, not something to keep tuning alone.

Free & Premium

The core routine is free. Full stop.

Pricing for Premium is still being finalized ahead of launch — this page will update the moment it's live. Here's how the two tiers split today.

Free
No account gimmicks, no trial clock
  • ✓One child profile
  • ✓A fixed daily routine, built once
  • ✓Mission completion tracking
  • ✓Basic celebrations
  • ✓My Missions — your own daily checklist
Premium
Pricing to be announced
  • ✓Multiple kid profiles
  • ✓Fully custom routines & times
  • ✓Epic Feats, levels & mini-games
  • ✓Progress Reports with PDF export
  • ✓Missions Calendar — pre-fill missions weeks ahead
  • ✓Reminders & the opt-in worldwide leaderboard

The worldwide leaderboard is opt-in per child, shows a nickname only (never a real name), and can be turned off any time. Details in the privacy policy.

Questions

Good to know before you start.

Is this a substitute for therapy or an OT?

No. PowerUp Kids is a structure-and-motivation tool built around the same principles clinicians already recommend — it's meant to sit alongside professional support, not replace it. If your family is working with a therapist or OT, the Progress Report is built to be something you can bring to that conversation.

What do we need to run it?

Any phone, tablet, or computer with a browser — it works today at powerup-kids-app.web.app. Dedicated iOS and Android apps are on the way.

Is my kid's data safe?

There are no ads and no third-party analytics anywhere in the app. Data is used to run the app itself — nothing else. A child's real name and profile are never made public, even on the worldwide leaderboard, which only ever shows an auto-generated nickname. Full details are in the privacy policy.

Can my kid see or change billing, or their sibling's stuff?

No. A kid's device can only ever update their own missions and play data — routines, settings, and billing stay parent-only, enforced at the database level, not just hidden in the UI.

Does it get harder to keep up as my kid grows?

The level curve runs deep on purpose — a great week doesn't cap it out — and Premium routines are fully editable any time a kid's needs change, so the app can grow with them instead of getting stale.

Want to know the moment it's live?

No spam, no marketing list — just one email when PowerUp Kids launches on the App Store and Google Play.

Get notified